[]
type ActionSoundProperties = object;
Represents an action that plays a sound.
optional mix?: boolean;
Indicates whether to mix this sound with any other sound already playing.
optional repeat?: boolean;
Indicates whether to repeat the sound indefinitely.
optional synchronous?: boolean;
Indicates whether to play the sound synchronously.
optional volume?: number;
The volume at which to play the sound, in the range from -1.0 to 1.0.