[]
HRESULT ID3D11Device::CreateTexture3D([In] const D3D11_TEXTURE3D_DESC* pDesc,[In, Buffer, Optional] const D3D11_SUBRESOURCE_DATA* pInitialData,[Out, Fast] ID3D11Texture3D** ppTexture3D)
public Texture3D CreateTexture3D(ref Texture3DDescription descRef, DataBox[] initialDataRef)
Type | Name | Description |
---|---|---|
Texture3DDescription | descRef | |
DataBox[] | initialDataRef |
Type | Description |
---|---|
Texture3D |