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C1.Util.DX.Direct3D11.Texture3D

Texture3D Class

ID3D11Texture3D

Implements
Namespace: C1.Util.DX.Direct3D11
Assembly: C1.Win.C1DX.4.8.dll
Syntax
[Guid("037e866e-f56d-4357-a8af-9dabbe6e250e")]
public class Texture3D : Resource, IDisposable, IUnknown

Constructors

Name Description
Texture3D(IntPtr)

Initializes a new instance of the Texture3D class.

Properties

Name Description
Description

GetDescription

Methods

Name Description
CalculateSubResourceIndex(int, int, out int)

Calculates the sub resource index for a particular mipSlice and arraySlice.

Create(Device, Texture3DDescription, DataBox[])

Initializes a new instance of the Texture3D class.

Create(Device, ref Texture3DDescription)

Initializes a new instance of the Texture3D class.

GetDescription(out Texture3DDescription)

void ID3D11Texture3D::GetDesc([Out] D3D11_TEXTURE3D_DESC* pDesc)

Operators

Name Description
explicit operator Texture3D(IntPtr)

Performs an explicit conversion from IntPtr to Texture3D.