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C1.Util.DX.Direct3D11.ComputeShader

ComputeShader Class

ID3D11ComputeShader

Inheritance
ComputeShader
Implements
Namespace: C1.Util.DX.Direct3D11
Assembly: C1.Win.C1DX.4.8.dll
Syntax
[Guid("4f5b196e-c2bd-495e-bd01-1fded38e4969")]
public class ComputeShader : DeviceChild, IDisposable, IUnknown

Constructors

Name Description
ComputeShader(IntPtr)

Initializes a new instance of the ComputeShader class.

Methods

Name Description
Create(Device, byte[], ClassLinkage)

Initializes a new instance of the ComputeShader class.

Operators

Name Description
explicit operator ComputeShader(IntPtr)

Performs an explicit conversion from IntPtr to ComputeShader.