Create(Device, DataStream, BufferDescription)
|
Initializes a new instance of the Buffer class.
|
Create(Device, DataStream, int, ResourceUsage, BindFlags, CpuAccessFlags, ResourceMiscFlags, int)
|
Initializes a new instance of the Buffer class.
|
Create(Device, BufferDescription)
|
Initializes a new instance of the Buffer class.
|
Create(Device, int, ResourceUsage, BindFlags, CpuAccessFlags, ResourceMiscFlags, int)
|
Initializes a new instance of the Buffer class.
|
Create(Device, IntPtr, BufferDescription)
|
Initializes a new instance of the Buffer class.
|
Create<T>(Device, BindFlags, ref T, int, ResourceUsage, CpuAccessFlags, ResourceMiscFlags, int)
|
Creates a new instance of the Buffer class.
|
Create<T>(Device, BindFlags, T[], int, ResourceUsage, CpuAccessFlags, ResourceMiscFlags, int)
|
Creates a new instance of the Buffer class.
|
Create<T>(Device, ref T, BufferDescription)
|
Creates a new instance of the Buffer class.
|
Create<T>(Device, T[], BufferDescription)
|
Creates a new instance of the Buffer class.
|
GetDescription(out BufferDescription)
|
void ID3D11Buffer::GetDesc([Out] D3D11_BUFFER_DESC* pDesc)
|