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C1.Util.DX.Direct3D11.GeometryShader

GeometryShader Class

ID3D11GeometryShader

Inheritance
GeometryShader
Implements
Namespace: C1.Util.DX.Direct3D11
Assembly: C1.Win.C1DX.4.8.dll
Syntax
[Guid("38325b96-effb-4022-ba02-2e795b70275c")]
public class GeometryShader : DeviceChild, IDisposable, IUnknown

Constructors

Name Description
GeometryShader(IntPtr)

Initializes a new instance of the GeometryShader class.

Fields

Name Description
StreamOutputBufferSlotCount

Constant StreamOutputBufferSlotCount.

StreamOutputNoRasterizedStream

Constant StreamOutputNoRasterizedStream.

StreamOutputOutputComponentCount

Constant StreamOutputOutputComponentCount.

StreamOutputStreamCount

Constant StreamOutputStreamCount.

Methods

Name Description
Create(Device, byte[], ClassLinkage)

Initializes a new instance of the GeometryShader class.

Create(Device, byte[], StreamOutputElement[], int[], int, ClassLinkage)

Initializes a new instance of the GeometryShader class.

Operators

Name Description
explicit operator GeometryShader(IntPtr)

Performs an explicit conversion from IntPtr to GeometryShader.