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IUIAnimationInterpolator2
Internal LoopIterationChangeHandler2 Callback
IUIAnimationManager2
Internal ManagerEventHandler2 Callback
IUIAnimationPrimitiveInterpolation
Internal PriorityComparison2 Callback
WAM result codes.
IUIAnimationStoryboard2
Internal StoryboardEventHandler2 Callback
IUIAnimationTimer
Internal TimerEventHandlerShadow Callback
IUIAnimationTransition2
IUIAnimationTransitionFactory2
IUIAnimationTransitionLibrary2
IUIAnimationVariable2
Internal VariableChangeHandler2 Callback
Internal VariableIntegerChangeHandler2 Callback
UI_ANIMATION_KEYFRAME
IUIAnimationTimerClientEventHandler
IUIAnimationTimerUpdateHandler
IUIAnimationVariableCurveChangeHandler2
UI_ANIMATION_DEPENDENCIES
UI_ANIMATION_IDLE_BEHAVIOR
UI_ANIMATION_MANAGER_STATUS
UI_ANIMATION_MODE
UI_ANIMATION_PRIORITY_EFFECT
UI_ANIMATION_REPEAT_MODE
UI_ANIMATION_ROUNDING_MODE
UI_ANIMATION_SCHEDULING_RESULT
UI_ANIMATION_SLOPE
UI_ANIMATION_STORYBOARD_STATUS
UI_ANIMATION_TIMER_CLIENT_STATUS
UI_ANIMATION_UPDATE_RESULT
A delegate to receive status changed events from the manager.
A delegate used to resolve scheduling conflicts.
A delegate for handling storyboard loop iteration events, which occur when a loop within a storyboard begins a new iteration.
A delegate that handles storyboard status change events.
A delegate that handles storyboard update events.
A delegate that handles events that occur when the rendering frame rate for an animation falls below a minimum desirable frame rate.
A delegate that handles the animation timer updates.
A delegate that handles events that occur when the integer value of an animation variable changes.
A delegate that handles events that occur when the integer value of an animation variable changes.
A delegate that handles events that occur when the integer value of an animation variable changes in the specified dimension.
A delegate that handles events that occur when the value of an animation variable changes.
A delegate that handles events that occur when the value of an animation variable changes.
A delegate that handles events that occur when the value of an animation variable changes in the specified dimension.