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C1.Util.DX.Animation.Timer

Timer Class

IUIAnimationTimer

Implements
Namespace: C1.Util.DX.Animation
Assembly: C1.Win.C1DX.4.8.dll
Syntax
[Guid("6B0EFAD1-A053-41d6-9085-33A689144665")]
public class Timer : ComObject, IDisposable, IUnknown

Constructors

Name Description
Timer(IntPtr)

Initializes a new instance of the Timer class.

Methods

Name Description
Create()

Initializes a new instance of the Timer class.

Disable()

HRESULT IUIAnimationTimer::Disable()

Enable()

HRESULT IUIAnimationTimer::Enable()

GetTime()

HRESULT IUIAnimationTimer::GetTime([Out] double* seconds)

IsEnabled_()

HRESULT IUIAnimationTimer::IsEnabled()

SetFrameRateThreshold(int)

HRESULT IUIAnimationTimer::SetFrameRateThreshold([In] unsigned int framesPerSecond)

SetTimerEventHandler(UpdateDelegate, UpdateDelegate, RenderingTooSlowDelegate)

Specifies a timer event handler.

SetTimerUpdateHandler(Manager2, IdleBehavior)

Specifies a timer update handler.

Operators

Name Description
explicit operator Timer(IntPtr)

Performs an explicit conversion from IntPtr to Timer.