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IUIAnimationManager2
[Guid("D8B6F7D4-4109-4d3f-ACEE-879926968CB1")]
public class Manager2 : ComObject, IDisposable, IUnknown
Name | Description |
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Manager2(IntPtr) | Initializes a new instance of the Manager2 class. |
Name | Description |
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AbandonAllStoryboards() | HRESULT IUIAnimationManager2::AbandonAllStoryboards() |
Create() | Creates a new instance of the Manager2 class. |
CreateAnimationVariable2(double) | HRESULT IUIAnimationManager2::CreateAnimationVariable([In] double initialValue,[Out] IUIAnimationVariable2** variable) |
CreateAnimationVectorVariable2(double[], int) | HRESULT IUIAnimationManager2::CreateAnimationVectorVariable([In, Buffer] const double* initialValue,[In] unsigned int cDimension,[Out] IUIAnimationVariable2** variable) |
CreateStoryboard2() | HRESULT IUIAnimationManager2::CreateStoryboard([Out] IUIAnimationStoryboard2** storyboard) |
Dispose(bool) | Clean up any resources being used. |
EstimateNextEventTime() | HRESULT IUIAnimationManager2::EstimateNextEventTime([Out] double* seconds) |
FinishAllStoryboards(double) | HRESULT IUIAnimationManager2::FinishAllStoryboards([In] double completionDeadline) |
GetStatus() | HRESULT IUIAnimationManager2::GetStatus([Out] UI_ANIMATION_MANAGER_STATUS* status) |
GetStoryboardFromTag(int, object) | Gets the storyboard from tag. |
GetStoryboardFromTag(IntPtr, int) | HRESULT IUIAnimationManager2::GetStoryboardFromTag([In, Optional] IUnknown* object,[In] unsigned int id,[Out] IUIAnimationStoryboard2** storyboard) |
GetVariableFromTag(int, object) | Gets the variable from tag. |
GetVariableFromTag(IntPtr, int) | HRESULT IUIAnimationManager2::GetVariableFromTag([In, Optional] IUnknown* object,[In] unsigned int id,[Out] IUIAnimationVariable2** variable) |
Pause() | HRESULT IUIAnimationManager2::Pause() |
Resume() | HRESULT IUIAnimationManager2::Resume() |
ScheduleTransition(Variable2, Transition2, double) | HRESULT IUIAnimationManager2::ScheduleTransition([In] IUIAnimationVariable2* variable,[In] IUIAnimationTransition2* transition,[In] double timeNow) |
SetAnimationMode(Mode) | HRESULT IUIAnimationManager2::SetAnimationMode([In] UI_ANIMATION_MODE mode) |
SetCancelPriorityComparison(PriorityComparisonDelegate) | Sets the cancel priority comparison. |
SetCompressPriorityComparison(PriorityComparisonDelegate) | Sets the compress priority comparison. |
SetConcludePriorityComparison(PriorityComparisonDelegate) | Sets the conclude priority comparison. |
SetDefaultLongestAcceptableDelay(double) | HRESULT IUIAnimationManager2::SetDefaultLongestAcceptableDelay([In] double delay) |
SetManagerEventHandler(ManagerEventDelegate, bool) | Specifies a handler for animation manager status updates. |
SetTrimPriorityComparison(PriorityComparisonDelegate) | Sets the trim priority comparison. |
Shutdown() | HRESULT IUIAnimationManager2::Shutdown() |
Update(double) | HRESULT IUIAnimationManager2::Update([In] double timeNow,[Out, Optional] UI_ANIMATION_UPDATE_RESULT* updateResult) |
Name | Description |
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explicit operator Manager2(IntPtr) |