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A delegate that handles events that occur when the rendering frame rate for an animation falls below a minimum desirable frame rate.
public delegate void Timer.RenderingTooSlowDelegate(int framesPerSecond)
Type | Name | Description |
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int | framesPerSecond | The current frame rate, in frames per second. |
Name | Description |
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RenderingTooSlowDelegate(object, IntPtr) |
Name | Description |
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BeginInvoke(int, AsyncCallback, object) | |
EndInvoke(IAsyncResult) | |
Invoke(int) |