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C1.Util.DX.Direct3D11.SamplerState

SamplerState Class

ID3D11SamplerState

Inheritance
SamplerState
Implements
Namespace: C1.Util.DX.Direct3D11
Assembly: C1.Win.C1DX.4.8.dll
Syntax
[Guid("da6fea51-564c-4487-9810-f0d0f9b4e3a5")]
public class SamplerState : DeviceChild, IDisposable, IUnknown

Constructors

Name Description
SamplerState(IntPtr)

Initializes a new instance of the SamplerState class.

Properties

Name Description
Description

GetDescription

Methods

Name Description
Create(Device, SamplerStateDescription)

Constructs a new SamplerState based on the specified description.

GetDescription(out SamplerStateDescription)

void ID3D11SamplerState::GetDesc([Out] D3D11_SAMPLER_DESC* pDesc)

Operators

Name Description
explicit operator SamplerState(IntPtr)

Performs an explicit conversion from IntPtr to SamplerState.