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C1.Util.DX.Direct3D11.StreamOutputStage

StreamOutputStage Class

ID3D11DeviceContext

Inheritance
StreamOutputStage
Implements
Namespace: C1.Util.DX.Direct3D11
Assembly: C1.Win.C1DX.4.8.dll
Syntax
[Guid("c0bfa96c-e089-44fb-8eaf-26f8796190da")]
public class StreamOutputStage : CppObject, IDisposable

Constructors

Name Description
StreamOutputStage(IntPtr)

Initializes a new instance of the StreamOutputStage class.

Methods

Name Description
GetTargets(int)

Get the target output {{buffers}} for the {{StreamOutput}} stage of the pipeline.

GetTargets(int, Buffer[])

void ID3D11DeviceContext::SOGetTargets([In] unsigned int NumBuffers,[Out, Buffer, Optional] ID3D11Buffer** ppSOTargets)

SetTarget(Buffer, int)

Sets the stream output targets bound to the StreamOutput stage.

SetTargets(StreamOutputBufferBinding[])

Set the target output {{buffers}} for the {{StreamOutput}} stage, which enables/disables the pipeline to stream-out data.

SetTargets(int, IntPtr, IntPtr)

void ID3D11DeviceContext::SOSetTargets([In] unsigned int NumBuffers,[In, Buffer, Optional] const void** ppSOTargets,[In, Buffer, Optional] const void* pOffsets)

Operators

Name Description
explicit operator StreamOutputStage(IntPtr)

Performs an explicit conversion from IntPtr to StreamOutputStage.