[]
HRESULT ID3D11Device::CreateTexture1D([In] const D3D11_TEXTURE1D_DESC* pDesc,[In, Buffer, Optional] const D3D11_SUBRESOURCE_DATA* pInitialData,[Out, Fast] ID3D11Texture1D** ppTexture1D)
public Texture1D CreateTexture1D(ref Texture1DDescription descRef, DataBox[] initialDataRef)
Type | Name | Description |
---|---|---|
Texture1DDescription | descRef | |
DataBox[] | initialDataRef |
Type | Description |
---|---|
Texture1D |