[]
        
(Showing Draft Content)

C1.Util.DX.Direct3D11.Device.CreateDomainShader

CreateDomainShader Method

CreateDomainShader(IntPtr, PointerSize, ClassLinkage)

HRESULT ID3D11Device::CreateDomainShader([In, Buffer] const void* pShaderBytecode,[In] SIZE_T BytecodeLength,[In, Optional] ID3D11ClassLinkage* pClassLinkage,[Out, Fast] ID3D11DomainShader** ppDomainShader)

Declaration
public DomainShader CreateDomainShader(IntPtr shaderBytecodeRef, PointerSize bytecodeLength, ClassLinkage classLinkageRef)
Parameters
Type Name Description
IntPtr shaderBytecodeRef
PointerSize bytecodeLength
ClassLinkage classLinkageRef
Returns
Type Description
DomainShader