Posted 15 April 2026, 7:40 am EST
Runtime License File Clarifications
The documentation states that the runtime license file (.gclicx / .sa3licx) is generated per application and must be embedded as a resource.
Can you confirm whether the content of the file is tied only to the application name, or also to:
The machine where it was generated?
The developer license used to generate it?
What happens if the embedded runtime license file is:
Missing from the build?
Accidentally removed or replaced with a license generated for another app?
Developer License vs Runtime License Behavior
If a developer does not have an active ComponentOne license:
Can the solution be opened and compiled if no ComponentOne controls are modified?
Is compilation fully blocked, or is it blocked only when controls are referenced?
In this scenario, which of the following is the expected behavior?
Compilation error
Runtime license file not generated
Warnings only
License validation failure at runtime
Please clearly specify what is allowed and what is not allowed for unlicensed developers working on an existing project.
CI/CD and Build Pipelines
For automated build environments:
Is the GCLM pipeline/build license mandatory for CI/CD?
Can a runtime license be generated only once and reused in pipelines, or must it be regenerated as part of the build?
Could you please provide:
Supported CI/CD scenarios
Licensing requirements
Pricing information for pipeline licenses
License Management & Deployment
In the My Account / Licensing portal:
Is it possible to view the specific machine names that are currently activated?
Can an activation be remotely deactivated without having access to the physical machine?
For production deployment:
What is the exact technical list of files required to avoid license issues?
licenses.licx
.gclicx / .sa3licx
Any specific DLLs or runtime components
