Automating Spread COM 7 controls?

Posted by: iansmithcell on 9 February 2024, 4:30 pm EST

  • Posted 9 February 2024, 4:30 pm EST

    I am trying to read and modify the contents of an application using the fpUSpread70 control.

    Does anyone have experience with this?

    I was hoping I could use SendMessage to send messages like SSM_CLICK from another process but it looks like those messages are only sent from the COM object to the application, and can’t be used to set the cell position or read contents.

    Any suggestions would be appreciated.

  • Posted 7 October 2025, 10:25 pm EST

    Thank you so much!

    The automation of the fpSpread 70 control can be replaced by using the Spread COM API, for efficient interaction with the control is very important

  • Posted 15 October 2025, 12:34 am EST

    In addition to Bitlife, I play five more games on my Android device. I am not certain whether all of these are accessible on iOS. Except for Family Life, all of them feature screens that are set up like bitlife .

  • Posted 15 October 2025, 4:55 am EST

    I’ve worked with the fpUSpread70 control before, and you’re right—SendMessage doesn’t let you directly manipulate cell positions or read contents. It’s more for sending messages like clicks or simple interactions. To really control and read from the grid, you’d need to interact with the control through its exposed COM interface or automation techniques. By the way, trying to juggle these kinds of controls can sometimes feel like trying to play —you’re constantly navigating unexpected turns!

  • Posted 12 February 2026, 3:03 am EST

    Feels like archaeology! I vaguely recall wrestling with similar inter-process communication issues once. Getting external access to legacy systems can be a real headache. Maybe think about direct memory access, if you’re feeling particularly adventurous, but proceed with caution! Automation scripts could be a safer bet. Actually, once I was stuck trying to automate data entry into an old system for a project, felt like running from a T-Rex in the Dinosaur Game , no escape. It ended up involving some seriously roundabout scripting. Hope this helps!

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