Posted 8 August 2017, 11:05 am EST
[xuni_archive]I am looking at replacing a grid control I am currently using in my Xamarin.iOS project with the Xuni Flexgrid. I’ve played around with some of the examples and have tried placing a grid in my project to display some data. I have a few questions about how touch events are managed and if they can be customized. I am using version 2.3.20171.185.
I was looking to see if there was a way to make a cell editable just by tapping on it (instead of double tapping.) Even if there isn’t a built-in way to change this, I figured there must be some way to handle it. While I was looking at this, I was trying to see about using the tap, double-tap and long touch events. CellTapped and CellDoubleTapped appear to be mapped to objects, while CellLongPressed is an event handler. What is the proper way to handle these events? Other than basic text entry cells, most of my cells will use a custom editor.
Also, if I have a grid that is sometimes editable and sometimes now, is there a way to globally disable the editors? I tried setting grid.IsEnabled to false, but this also appears to disable scrolling in the table.[/xuni_archive]