ExtractFrames.cs
- //
- // This code is part of Document Solutions for Imaging demos.
- // Copyright (c) MESCIUS inc. All rights reserved.
- //
- using System;
- using System.IO;
- using System.Drawing;
- using System.Collections.Generic;
- using System.Linq;
- using System.Numerics;
- using GrapeCity.Documents.Drawing;
- using GrapeCity.Documents.Text;
- using GrapeCity.Documents.Imaging;
- using GCTEXT = GrapeCity.Documents.Text;
- using GCDRAW = GrapeCity.Documents.Drawing;
-
- namespace DsImagingWeb.Demos
- {
- // This sample shows how to extract frames from a TIFF image,
- // and how to read them as GcBitmap instances.
- public class ExtractFrames
- {
- public GcBitmap GenerateImage(Size pixelSize, float dpi, bool opaque, string[] sampleParams = null)
- {
- // Create the resulting image:
- var bmp = new GcBitmap(pixelSize.Width, pixelSize.Height, opaque, dpi, dpi);
-
- // If there is a possibility that we will not fill some areas of the target bitmap
- // (as in this case where the number of frames in the TIFF may be less than 4),
- // we MUST clear the resulting bitmap as GcBitmap ctor does NOT clear the memory
- // allocated for the pixels (to save time, as initializing large bitmaps may be
- // very slow):
- bmp.Clear();
-
- // Sample TIFF image path:
- var imagePath = Path.Combine("Resources", "ImagesBis", "BmpWriteTiff3.tiff");
-
- // List to hold bitmaps for the TIFF frames:
- GcBitmap[] frameBmps;
-
- // Read all frames from the TIFF file:
- using (var stm = new FileStream(imagePath, FileMode.Open, FileAccess.Read, FileShare.Read, 4096, FileOptions.RandomAccess))
- using (var tr = new GcTiffReader(stm))
- {
- frameBmps = new GcBitmap[tr.Frames.Count];
- for (int i = 0; i < tr.Frames.Count; ++i)
- {
- frameBmps[i] = tr.Frames[i].ToGcBitmap();
- frameBmps[i].Opaque = opaque;
- }
- }
-
- // Resize and render the frames' bitmaps into the resulting image:
- int w = pixelSize.Width / 2;
- int h = pixelSize.Height / 2;
- if (frameBmps.Length > 0)
- using (var tbmp = frameBmps[0].Resize(w, h))
- bmp.BitBlt(tbmp, 0, 0);
- if (frameBmps.Length > 1)
- using (var tbmp = frameBmps[1].Resize(w, h))
- bmp.BitBlt(tbmp, w, 0);
- if (frameBmps.Length > 2)
- using (var tbmp = frameBmps[2].Resize(w, h))
- bmp.BitBlt(tbmp, 0, h);
- if (frameBmps.Length > 3)
- using (var tbmp = frameBmps[3].Resize(w, h))
- bmp.BitBlt(tbmp, w, h);
-
- // Dispose the frame bitmaps:
- foreach (var tbmp in frameBmps)
- tbmp.Dispose();
-
- // Add borders between the quadrants, and captions for each:
- using (var g = bmp.CreateGraphics())
- {
- var foreColor = Color.Yellow;
- var backColor = Color.Blue;
- var font = GCTEXT.Font.FromFile(Path.Combine("Resources", "Fonts", "cour.ttf"));
- var lineh = 2;
- g.DrawLine(w, 0, w, h * 2, new GCDRAW.Pen(Color.Gray, lineh * 2));
- g.DrawLine(0, h, w * 2, h, new GCDRAW.Pen(Color.Gray, lineh * 2));
- var tf = new TextFormat() { Font = font, FontSize = 18, ForeColor = foreColor, BackColor = backColor, FontBold = true };
- var th = g.MeasureString("QWERTY", tf).Height;
- if (frameBmps.Length > 0)
- g.DrawString(" Frame 0 ", tf, new PointF(0, h - th + lineh));
- if (frameBmps.Length > 1)
- g.DrawString(" Frame 1 ", tf, new PointF(w + lineh, h - th + lineh));
- if (frameBmps.Length > 2)
- g.DrawString(" Frame 2 ", tf, new PointF(0, h * 2 + lineh - th + lineh));
- if (frameBmps.Length > 3)
- g.DrawString(" Frame 3 ", tf, new PointF(w + lineh, h * 2 + lineh - th + lineh));
- }
-
- return bmp;
- }
- }
- }
-