//
// This code is part of Document Solutions for Imaging demos.
// Copyright (c) MESCIUS inc. All rights reserved.
//
using System;
using System.IO;
using System.Drawing;
using GrapeCity.Documents.Imaging;
using GrapeCity.Documents.Svg;
using GrapeCity.Documents.Text;
using GrapeCity.Documents.Drawing;
using GCTEXT = GrapeCity.Documents.Text;
using GCDRAW = GrapeCity.Documents.Drawing;
namespace DsImagingWeb.Demos
{
// TBD.
public class SvgGraphicsText
{
public string DefaultMime { get => Common.Util.MimeTypes.SVG; }
public Stream GenerateImageStream(string targetMime, Size pixelSize, float dpi, bool opaque, string[] sampleParams = null)
{
if (targetMime != Common.Util.MimeTypes.SVG)
throw new Exception("This sample only supports SVG output format.");
var Inch = dpi;
var ms = new MemoryStream();
using var g = new GcSvgGraphics(pixelSize.Width, pixelSize.Height);
// IMPORTANT: this property is true by default on GcSvgGraphics, which usually yields better text fidelity,
// but text cannot be searched/selected/copied in this case, and the SVG file size is larger.
// Setting this property to false results in text rendered using SVG 'text' elements, so that
// text can be searched/selected/copied. Compare to the SvgGraphicsRoundRectangle example
// which is identical to this example but draws text as paths:
g.DrawTextAsPath = false;
if (opaque)
g.FillRectangle(new RectangleF(0, 0, g.Width, g.Height), Color.White);
var rc = Common.Util.AddNote(
"GcGraphics has dedicated methods to easily draw and fill rectangles with rounded corners. " +
"This sample also shows how the same result may be achieved using graphics paths. " +
"While they are not really needed for drawing round rectangles, graphics paths allow " +
"to draw and fill arbitrary figures with complex geometries.\r\n\r\n" +
"Note that this version of the \"Round Rectangles\" sample draws on a GcSvgGraphics, " +
"and produces a vector SVG image rather than a raster image (JPEG, PNG etc.).",
g);
// Rounded rectangle's radii:
float rx = 36, ry = 24;
// Using dedicated methods to draw and fill round rectangles:
var rEasy = new RectangleF(rc.Left, rc.Bottom + Inch / 2, Inch * 2, Inch);
g.FillRoundRect(rEasy, rx, ry, Color.PaleGreen);
g.DrawRoundRect(rEasy, rx, ry, Color.Blue, 4);
// Add a label:
var tf = new TextFormat()
{
Font = GCTEXT.Font.FromFile(Path.Combine("Resources", "Fonts", "times.ttf")),
FontSize = Inch / 6
};
g.DrawString("The easy way.", tf, rEasy, TextAlignment.Center, ParagraphAlignment.Center, false);
// Using graphics path to achieve the same result:
var rHard = rEasy;
rHard.Offset(0, rEasy.Height + Inch / 2);
var path = MakeRoundRect(g, rHard, rx, ry);
g.FillPath(path, Color.PaleVioletRed);
g.DrawPath(path, Color.Purple, 4);
// Add a label:
g.DrawString("The hard way.", tf, rHard, TextAlignment.Center, ParagraphAlignment.Center, false);
// Done:
var svg = g.ToSvgDocument();
svg.Save(ms);
ms.Seek(0, SeekOrigin.Begin);
return ms;
}
// This method shows how to create a graphics path that may be used
// to fill or draw arbitrary shapes on a GcGraphics.
private IPath MakeRoundRect(GcGraphics g, RectangleF rc, float rx, float ry)
{
var path = g.CreatePath();
var sz = new SizeF(rx, ry);
// start from horizontal top left
path.BeginFigure(new PointF(rc.Left + rx, rc.Top));
path.AddLine(new PointF(rc.Right - rx, rc.Top));
path.AddArc(new ArcSegment() { Point = new PointF(rc.Right, rc.Top + ry), SweepDirection = SweepDirection.Clockwise, Size = sz });
path.AddLine(new PointF(rc.Right, rc.Bottom - ry));
path.AddArc(new ArcSegment() { Point = new PointF(rc.Right - rx, rc.Bottom), SweepDirection = SweepDirection.Clockwise, Size = sz });
path.AddLine(new PointF(rc.Left + rx, rc.Bottom));
path.AddArc(new ArcSegment() { Point = new PointF(rc.Left, rc.Bottom - ry), SweepDirection = SweepDirection.Clockwise, Size = sz });
path.AddLine(new PointF(rc.Left, rc.Top + ry));
path.AddArc(new ArcSegment() { Point = new PointF(rc.Left + rx, rc.Top), SweepDirection = SweepDirection.Clockwise, Size = sz });
path.EndFigure(FigureEnd.Closed);
return path;
}
}
}