//
// This code is part of Document Solutions for Imaging demos.
// Copyright (c) MESCIUS inc. All rights reserved.
//
using System;
using System.IO;
using System.Drawing;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using GrapeCity.Documents.Drawing;
using GrapeCity.Documents.Text;
using GrapeCity.Documents.Imaging;
using GCTEXT = GrapeCity.Documents.Text;
using GCDRAW = GrapeCity.Documents.Drawing;
namespace DsImagingWeb.Demos
{
// This sample shows how to extract frames from a TIFF image,
// and how to read them as GcBitmap instances.
public class ExtractFrames
{
public GcBitmap GenerateImage(Size pixelSize, float dpi, bool opaque, string[] sampleParams = null)
{
// Create the resulting image:
var bmp = new GcBitmap(pixelSize.Width, pixelSize.Height, opaque, dpi, dpi);
// If there is a possibility that we will not fill some areas of the target bitmap
// (as in this case where the number of frames in the TIFF may be less than 4),
// we MUST clear the resulting bitmap as GcBitmap ctor does NOT clear the memory
// allocated for the pixels (to save time, as initializing large bitmaps may be
// very slow):
bmp.Clear();
// Sample TIFF image path:
var imagePath = Path.Combine("Resources", "ImagesBis", "BmpWriteTiff3.tiff");
// List to hold bitmaps for the TIFF frames:
GcBitmap[] frameBmps;
// Read all frames from the TIFF file:
using (var stm = new FileStream(imagePath, FileMode.Open, FileAccess.Read, FileShare.Read, 4096, FileOptions.RandomAccess))
using (var tr = new GcTiffReader(stm))
{
frameBmps = new GcBitmap[tr.Frames.Count];
for (int i = 0; i < tr.Frames.Count; ++i)
{
frameBmps[i] = tr.Frames[i].ToGcBitmap();
frameBmps[i].Opaque = opaque;
}
}
// Resize and render the frames' bitmaps into the resulting image:
int w = pixelSize.Width / 2;
int h = pixelSize.Height / 2;
if (frameBmps.Length > 0)
using (var tbmp = frameBmps[0].Resize(w, h))
bmp.BitBlt(tbmp, 0, 0);
if (frameBmps.Length > 1)
using (var tbmp = frameBmps[1].Resize(w, h))
bmp.BitBlt(tbmp, w, 0);
if (frameBmps.Length > 2)
using (var tbmp = frameBmps[2].Resize(w, h))
bmp.BitBlt(tbmp, 0, h);
if (frameBmps.Length > 3)
using (var tbmp = frameBmps[3].Resize(w, h))
bmp.BitBlt(tbmp, w, h);
// Dispose the frame bitmaps:
foreach (var tbmp in frameBmps)
tbmp.Dispose();
// Add borders between the quadrants, and captions for each:
using (var g = bmp.CreateGraphics())
{
var foreColor = Color.Yellow;
var backColor = Color.Blue;
var font = GCTEXT.Font.FromFile(Path.Combine("Resources", "Fonts", "cour.ttf"));
var lineh = 2;
g.DrawLine(w, 0, w, h * 2, new GCDRAW.Pen(Color.Gray, lineh * 2));
g.DrawLine(0, h, w * 2, h, new GCDRAW.Pen(Color.Gray, lineh * 2));
var tf = new TextFormat() { Font = font, FontSize = 18, ForeColor = foreColor, BackColor = backColor, FontBold = true };
var th = g.MeasureString("QWERTY", tf).Height;
if (frameBmps.Length > 0)
g.DrawString(" Frame 0 ", tf, new PointF(0, h - th + lineh));
if (frameBmps.Length > 1)
g.DrawString(" Frame 1 ", tf, new PointF(w + lineh, h - th + lineh));
if (frameBmps.Length > 2)
g.DrawString(" Frame 2 ", tf, new PointF(0, h * 2 + lineh - th + lineh));
if (frameBmps.Length > 3)
g.DrawString(" Frame 3 ", tf, new PointF(w + lineh, h * 2 + lineh - th + lineh));
}
return bmp;
}
}
}