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void ID3D11DeviceContext1::DiscardView1([In] ID3D11View* pResourceView,[In, Buffer, Optional] const RECT* pRects,[In] unsigned int NumRects)
public void DiscardView1(ResourceView resourceViewRef, RectL[] rectsRef, int numRects)
Type | Name | Description |
---|---|---|
ResourceView | resourceViewRef | |
RectL[] | rectsRef | |
int | numRects |