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void ID3D11DeviceContext1::ClearView([In] ID3D11View* pView,[In] const float* Color,[In, Buffer, Optional] const RECT* pRect,[In] unsigned int NumRects)
public void ClearView(ResourceView viewRef, float color, RectL[] rectRef, int numRects)
Type | Name | Description |
---|---|---|
ResourceView | viewRef | |
float | color | |
RectL[] | rectRef | |
int | numRects |