[]
Binds a depth stencil view and a render target view to the output-merger stage keeping existing unordered access views bindings.
public void SetRenderTargets(DepthStencilView depthStencilView, RenderTargetView renderTargetView)
Type | Name | Description |
---|---|---|
DepthStencilView | depthStencilView | |
RenderTargetView | renderTargetView |
Binds a render target view to the output-merger stage keeping existing unordered access views bindings.
public void SetRenderTargets(RenderTargetView renderTargetView)
Type | Name | Description |
---|---|---|
RenderTargetView | renderTargetView |
Binds a depth stencil view and a render target view to the output-merger stage keeping existing unordered access views bindings.
public void SetRenderTargets(DepthStencilView depthStencilView, params RenderTargetView[] renderTargetViews)
Type | Name | Description |
---|---|---|
DepthStencilView | depthStencilView | |
RenderTargetView[] | renderTargetViews |
void ID3D11DeviceContext::OMSetRenderTargets([In] unsigned int NumViews,[In] const void** ppRenderTargetViews,[In, Optional] ID3D11DepthStencilView* pDepthStencilView)
public void SetRenderTargets(int numViews, IntPtr renderTargetViewsOut, DepthStencilView depthStencilViewRef)
Type | Name | Description |
---|---|---|
int | numViews | |
IntPtr | renderTargetViewsOut | |
DepthStencilView | depthStencilViewRef |