You can use different animation modes for FlexChart by setting the animationMode property of the ChartAnimation.
The ChartAnimation class has a duration property that allows you to set the length of animation in milliseconds.
In this sample, maximum number of series is set to 5.
Learn about FlexChart | Animation Documentation | FlexChart API Reference
This example uses React.
import 'bootstrap.css';
import '@mescius/wijmo.styles/wijmo.css';
import ReactDOM from 'react-dom/client';
import React, { useRef, useState } from 'react';
import useEvent from 'react-use-event-hook';
import * as wjChart from '@mescius/wijmo.chart';
import * as Input from '@mescius/wijmo.react.input';
import * as Chart from '@mescius/wijmo.react.chart';
import * as ChartAnimation from '@mescius/wijmo.react.chart.animation';
import './app.css';
import { getData, getRandomData, getRandomValue } from './data';
function App() {
const [flexChartPoints, setFlexChartPoints] = useState(10);
const [duration, setDuration] = useState(400);
const [chartType, setChartType] = useState("Line");
const [data, setData] = useState([]);
const [easing, setEasing] = useState('Swing');
const [animationMode, setAnimationMode] = useState('All');
const flexChartRef = useRef();
const chartAnimationRef = useRef();
const initializeChart = (chart) => {
flexChartRef.current = chart;
setDataSource();
};
const initializeAnimation = (animation) => {
chartAnimationRef.current = animation;
};
const setDataSource = () => {
setData(getData(flexChartPoints));
};
const resetChartData = () => {
setDataSource();
};
const selectedTypeChanged = (e) => {
console.log("selectedTypeIndexChanged " + e.selectedValue);
if (e.selectedValue) {
setChartType(e.selectedValue);
}
};
const selectedEasingChanged = (e) => {
if (e.selectedValue) {
setEasing(e.selectedValue);
}
};
const itemAdd = useEvent((args) => {
var idx = args.selectedIndex;
if (idx > -1) {
func('add', idx);
}
});
const itemRemove = useEvent((args) => {
var idx = args.selectedIndex;
if (idx > -1) {
func('remove', idx);
}
});
const func = (oper, idx) => {
if (oper === 'add') {
if (idx === 1) {
addChartSeriesFirstPoint();
}
else if (idx === 2) {
addChartSeriesLastPoint();
}
else {
addChartSeries();
}
}
else if (oper === 'remove') {
if (idx === 1) {
removeChartSeriesFirstPoint();
}
else if (idx === 2) {
removeChartSeriesLastPoint();
}
else {
removeChartSeries();
}
}
};
const addChartSeriesFirstPoint = () => {
data.unshift(getRandomData('added' + getRandomValue(1000)));
setData([...data]);
};
const addChartSeriesLastPoint = () => {
data.push(getRandomData('added' + getRandomValue(1000)));
setData([...data]);
};
const removeChartSeriesFirstPoint = () => {
if (data.length) {
data.shift();
setData([...data]);
}
};
const removeChartSeriesLastPoint = () => {
if (data.length) {
data.pop();
setData([...data]);
}
};
const valueChanged = (sender) => {
if (sender.value < sender.min || sender.value > sender.max) {
return;
}
//duration = sender.value;
if (chartAnimationRef.current) {
chartAnimationRef.current.duration = sender.value;
setDuration(sender.value);
}
};
const addChartSeries = () => {
var chart = flexChartRef.current, len = chart.series.length;
if (len >= 5) {
return;
}
var series = new wjChart.Series();
series.binding = 'y' + len;
series.name = 'Y' + (chart.series.length + 1);
chart.series.push(series);
};
const removeChartSeries = () => {
var chart = flexChartRef.current;
if (chart.series.length <= 0) {
return;
}
chart.series.pop();
};
const animationModeChanged = (e) => {
if (e.selectedValue) {
setAnimationMode(e.selectedValue);
}
if (chartAnimationRef.current) {
chartAnimationRef.current.animationMode = animationMode;
flexChartRef.current.refresh(true);
}
};
return (<div className="container">
<div className="form-group">
<div className="container-fluid well">
<div className="row">
<Input.Menu value={chartType} header="Chart type" itemClicked={selectedTypeChanged}>
<Input.MenuItem value="Bar">Bar</Input.MenuItem>
<Input.MenuItem value="Column">Column</Input.MenuItem>
<Input.MenuItem value="Area">Area</Input.MenuItem>
<Input.MenuItem value="Line">Line</Input.MenuItem>
<Input.MenuItem value="LineSymbols">LineSymbols</Input.MenuItem>
<Input.MenuItem value="Spline">Spline</Input.MenuItem>
<Input.MenuItem value="SplineSymbols">SplineSymbols</Input.MenuItem>
<Input.MenuItem value="SplineArea">SplineArea</Input.MenuItem>
<Input.MenuItem value="Scatter">Scatter</Input.MenuItem>
</Input.Menu>
<Input.Menu value={animationMode} header="Animation mode" itemClicked={animationModeChanged}>
<Input.MenuItem value="Point">Point</Input.MenuItem>
<Input.MenuItem value="Series">Series</Input.MenuItem>
<Input.MenuItem value="All">All</Input.MenuItem>
</Input.Menu>
<Input.Menu value={easing} header="Easing" itemClicked={selectedEasingChanged}>
<Input.MenuItem value="Linear">Linear</Input.MenuItem>
<Input.MenuItem value="Swing">Swing</Input.MenuItem>
<Input.MenuItem value="EaseInQuad">EaseInQuad</Input.MenuItem>
<Input.MenuItem value="EaseOutQuad">EaseOutQuad</Input.MenuItem>
<Input.MenuItem value="EaseInOutQuad">EaseInOutQuad</Input.MenuItem>
<Input.MenuItem value="EaseInCubic">EaseInCubic</Input.MenuItem>
<Input.MenuItem value="EaseOutCubic">EaseOutCubic</Input.MenuItem>
<Input.MenuItem value="EaseInOutCubic">EaseInOutCubic</Input.MenuItem>
<Input.MenuItem value="EaseInQuart">EaseInQuart</Input.MenuItem>
<Input.MenuItem value="EaseOutQuart">EaseOutQuart</Input.MenuItem>
<Input.MenuItem value="EaseInOutQuart">EaseInOutQuart</Input.MenuItem>
<Input.MenuItem value="EaseInQuint">EaseInQuint</Input.MenuItem>
<Input.MenuItem value="EaseOutQuint">EaseOutQuint</Input.MenuItem>
<Input.MenuItem value="EaseInOutQuint">EaseInOutQuint</Input.MenuItem>
<Input.MenuItem value="EaseInSine">EaseInSine</Input.MenuItem>
<Input.MenuItem value="EaseOutSine">EaseOutSine</Input.MenuItem>
<Input.MenuItem value="EaseInOutSine">EaseInOutSine</Input.MenuItem>
<Input.MenuItem value="EaseInExpo">EaseInExpo</Input.MenuItem>
<Input.MenuItem value="EaseOutExpo">EaseOutExpo</Input.MenuItem>
<Input.MenuItem value="EaseInOutExpo">EaseInOutExpo</Input.MenuItem>
<Input.MenuItem value="EaseInCirc">EaseInCirc</Input.MenuItem>
<Input.MenuItem value="EaseOutCirc">EaseOutCirc</Input.MenuItem>
<Input.MenuItem value="EaseInOutCirc">EaseInOutCirc</Input.MenuItem>
<Input.MenuItem value="EaseInBack">EaseInBack</Input.MenuItem>
<Input.MenuItem value="EaseOutBack">EaseOutBack</Input.MenuItem>
<Input.MenuItem value="EaseInOutBack">EaseInOutBack</Input.MenuItem>
<Input.MenuItem value="EaseInBounce">EaseInBounce</Input.MenuItem>
<Input.MenuItem value="EaseOutBounce">EaseOutBounce</Input.MenuItem>
<Input.MenuItem value="EaseInOutBounce">EaseInOutBounce</Input.MenuItem>
<Input.MenuItem value="EaseInElastic">EaseInElastic</Input.MenuItem>
<Input.MenuItem value="EaseOutElastic">EaseOutElastic</Input.MenuItem>
<Input.MenuItem value="EaseInOutElastic">EaseInOutElastic</Input.MenuItem>
</Input.Menu>
<span> Duration </span>
<Input.InputNumber valueChanged={valueChanged} value={duration} min={200} max={5000} step={200} format="n0">
</Input.InputNumber>
</div>
<div className="row">
<button id="chartResetData" onClick={resetChartData} type="button" className="btn btn-default">
reset data
</button>
<Input.Menu header="Add" itemClicked={itemAdd}>
<Input.MenuItem>Add Series</Input.MenuItem>
<Input.MenuItem>Add First Point</Input.MenuItem>
<Input.MenuItem>Add Last Point</Input.MenuItem>
</Input.Menu>
<Input.Menu header="Remove" itemClicked={itemRemove}>
<Input.MenuItem>Remove Series</Input.MenuItem>
<Input.MenuItem>Remove First Point</Input.MenuItem>
<Input.MenuItem>Remove Last Point</Input.MenuItem>
</Input.Menu>
</div>
</div>
</div>
<Chart.FlexChart itemsSource={data} legendToggle={true} chartType={chartType} bindingX="x" initialized={initializeChart}>
<Chart.FlexChartSeries binding="y0" name="Y1"/>
<Chart.FlexChartSeries binding="y1" name="Y2"/>
<Chart.FlexChartSeries binding="y2" name="Y3"/>
<ChartAnimation.FlexChartAnimation initialized={initializeAnimation} easing={easing} duration={duration}/>
</Chart.FlexChart>
</div>);
}
const container = document.getElementById('app');
if (container) {
const root = ReactDOM.createRoot(container);
root.render(<App />);
}
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