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C1.Util.DX.Direct3D11.InputAssemblerStage.GetVertexBuffers

GetVertexBuffers Method

GetVertexBuffers(int, int, Buffer[], int[], int[])

void ID3D11DeviceContext::IAGetVertexBuffers([In] unsigned int StartSlot,[In] unsigned int NumBuffers,[Out, Buffer, Optional] ID3D11Buffer** ppVertexBuffers,[Out, Buffer, Optional] unsigned int* pStrides,[Out, Buffer, Optional] unsigned int* pOffsets)

Declaration
public void GetVertexBuffers(int startSlot, int numBuffers, Buffer[] vertexBuffersOut, int[] stridesRef, int[] offsetsRef)
Parameters
Type Name Description
int startSlot
int numBuffers
Buffer[] vertexBuffersOut
int[] stridesRef
int[] offsetsRef