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C1.Util.DX.Direct3D11.DeviceContext2.UpdateTileMappings

UpdateTileMappings Method

UpdateTileMappings(Resource, int, TiledResourceCoordinate[], TileRegionSize[], Buffer, int, TileRangeFlags[], int[], int[], TileMappingFlags)

HRESULT ID3D11DeviceContext2::UpdateTileMappings([In] ID3D11Resource* pTiledResource,[In] unsigned int NumTiledResourceRegions,[In, Buffer, Optional] const D3D11_TILED_RESOURCE_COORDINATE* pTiledResourceRegionStartCoordinates,[In, Buffer, Optional] const D3D11_TILE_REGION_SIZE* pTiledResourceRegionSizes,[In, Optional] ID3D11Buffer* pTilePool,[In] unsigned int NumRanges,[In, Buffer, Optional] const D3D11_TILE_RANGE_FLAG* pRangeFlags,[In, Buffer, Optional] const unsigned int* pTilePoolStartOffsets,[In, Buffer, Optional] const unsigned int* pRangeTileCounts,[In] D3D11_TILE_MAPPING_FLAG Flags)

Declaration
public void UpdateTileMappings(Resource tiledResourceRef, int numTiledResourceRegions, TiledResourceCoordinate[] tiledResourceRegionStartCoordinatesRef, TileRegionSize[] tiledResourceRegionSizesRef, Buffer tilePoolRef, int numRanges, TileRangeFlags[] rangeFlagsRef, int[] tilePoolStartOffsetsRef, int[] rangeTileCountsRef, TileMappingFlags flags)
Parameters
Type Name Description
Resource tiledResourceRef
int numTiledResourceRegions
TiledResourceCoordinate[] tiledResourceRegionStartCoordinatesRef
TileRegionSize[] tiledResourceRegionSizesRef
Buffer tilePoolRef
int numRanges
TileRangeFlags[] rangeFlagsRef
int[] tilePoolStartOffsetsRef
int[] rangeTileCountsRef
TileMappingFlags flags