[]
Gets the shader resources used by the shader stage.
public ShaderResourceView[] GetShaderResources(int startSlot, int count)
Type | Name | Description |
---|---|---|
int | startSlot | Index into the device's zero-based array from which to begin retrieving shader resources. |
int | count | Number of resources to retrieve. |
Type | Description |
---|---|
ShaderResourceView[] | An array of shader resources. |