[]
Gets the shader currently assigned to the device.
public T Get()
Type | Description |
---|---|
T | The shader (null if no shader is assigned). |
Gets the shader currently assigned to the device.
public T Get(ClassInstance[] classInstances)
Type | Name | Description |
---|---|---|
ClassInstance[] | classInstances | An array that will be used to contain any class instances currently active. |
Type | Description |
---|---|
T | The shader (null if no shader is assigned). |