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C1.Util.DX.Direct2D.EffectContext.LoadPixelShader

LoadPixelShader Method

LoadPixelShader(Guid, byte[])

HRESULT ID2D1EffectContext::LoadPixelShader([In] const GUID& shaderId,[In, Buffer] const unsigned char* shaderBuffer,[In] unsigned int shaderBufferCount)

Declaration
public void LoadPixelShader(Guid shaderId, byte[] shaderBuffer)
Parameters
Type Name Description
Guid shaderId
byte[] shaderBuffer