[]
D2D result codes.
public static class ResultCode
Name | Description |
---|---|
BadNumber | D2DERR_BAD_NUMBER |
BitmapBoundAsTarget | D2DERR_BITMAP_BOUND_AS_TARGET |
BitmapCannotDraw | D2DERR_BITMAP_CANNOT_DRAW |
CyclicGraph | D2DERR_CYCLIC_GRAPH |
DisplayFormatNotSupported | D2DERR_DISPLAY_FORMAT_NOT_SUPPORTED |
DisplayStateInvalid | D2DERR_DISPLAY_STATE_INVALID |
EffectIsNotRegistered | D2DERR_EFFECT_IS_NOT_REGISTERED |
ExceedsMaximumBitmapSize | D2DERR_EXCEEDS_MAX_BITMAP_SIZE |
IncompatibleBrushTypes | D2DERR_INCOMPATIBLE_BRUSH_TYPES |
InsufficientDeviceCapabilities | D2DERR_INSUFFICIENT_DEVICE_CAPABILITIES |
IntermediateTooLarge | D2DERR_INTERMEDIATE_TOO_LARGE |
InternalError | D2DERR_INTERNAL_ERROR |
InvalidCall | D2DERR_INVALID_CALL |
InvalidGraphConfiguration | D2DERR_INVALID_GRAPH_CONFIGURATION |
InvalidInternalGraphConfiguration | D2DERR_INVALID_INTERNAL_GRAPH_CONFIGURATION |
InvalidProperty | D2DERR_INVALID_PROPERTY |
InvalidTarget | D2DERR_INVALID_TARGET |
LayerAlreadyInUse | D2DERR_LAYER_ALREADY_IN_USE |
MaximumTextureSizeExceeded | D2DERR_MAX_TEXTURE_SIZE_EXCEEDED |
NoHardwareDevice | D2DERR_NO_HARDWARE_DEVICE |
NoSubProperties | D2DERR_NO_SUBPROPERTIES |
NotInitializeD | D2DERR_NOT_INITIALIZED |
OriginalTargetNotBound | D2DERR_ORIGINAL_TARGET_NOT_BOUND |
OutstandingBitmapReferences | D2DERR_OUTSTANDING_BITMAP_REFERENCES |
PopCallDidNotMatchPush | D2DERR_POP_CALL_DID_NOT_MATCH_PUSH |
PrintFormatNotSupported | D2DERR_PRINT_FORMAT_NOT_SUPPORTED |
PrintJobClosed | D2DERR_PRINT_JOB_CLOSED |
PushPopUnbalanced | D2DERR_PUSH_POP_UNBALANCED |
RecreateTarget | D2DERR_RECREATE_TARGET |
RenderTargetHasLayerOrCliprect | D2DERR_RENDER_TARGET_HAS_LAYER_OR_CLIPRECT |
ScannerFailed | D2DERR_SCANNER_FAILED |
ScreenAccessDenied | D2DERR_SCREEN_ACCESS_DENIED |
ShaderCompileFailed | D2DERR_SHADER_COMPILE_FAILED |
TargetNotGdiCompatible | D2DERR_TARGET_NOT_GDI_COMPATIBLE |
TextEffectIsWrongType | D2DERR_TEXT_EFFECT_IS_WRONG_TYPE |
TextRendererNotReleased | D2DERR_TEXT_RENDERER_NOT_RELEASED |
TooManyShaderElements | D2DERR_TOO_MANY_SHADER_ELEMENTS |
TooManyTransformInputs | D2DERR_TOO_MANY_TRANSFORM_INPUTS |
UnsupportedOperation | D2DERR_UNSUPPORTED_OPERATION |
UnsupportedVersion | D2DERR_UNSUPPORTED_VERSION |
Win32Error | D2DERR_WIN32_ERROR |
WrongFactory | D2DERR_WRONG_FACTORY |
WrongResourceDomain | D2DERR_WRONG_RESOURCE_DOMAIN |
WrongState | D2DERR_WRONG_STATE |
ZeroVector | D2DERR_ZERO_VECTOR |