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D2D1_RESOURCE_TEXTURE_PROPERTIES
public class ResourceTextureProperties
Name | Description |
---|---|
ResourceTextureProperties() |
Name | Description |
---|---|
BufferPrecision | D2D1_BUFFER_PRECISION bufferPrecision |
ChannelDepth | D2D1_CHANNEL_DEPTH channelDepth |
Dimensions | unsigned int dimensions |
ExtendModesPointer | const D2D1_EXTEND_MODE* extendModes |
ExtentsPointer | const unsigned int* extents |
Filter | D2D1_FILTER filter |
Name | Description |
---|---|
ExtendModes | Specifies how pixel values beyond the extent of the texture will be sampled, in every dimension. |
Extents | The extents of the resource table in each dimension. |