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HRESULT ID2D1EffectContext::CreateBlendTransform([In] unsigned int numInputs,[In] const D2D1_BLEND_DESCRIPTION* blendDescription,[Out, Fast] ID2D1BlendTransform** transform)
public BlendTransform CreateBlendTransform(int numInputs, ref BlendDescription blendDescription)
Type | Name | Description |
---|---|---|
int | numInputs | |
BlendDescription | blendDescription |
Type | Description |
---|---|
BlendTransform |