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C1.Util.DX.Direct2D.EffectContext.IsBufferPrecisionSupported

IsBufferPrecisionSupported Method

IsBufferPrecisionSupported(BufferPrecision)

BOOL ID2D1EffectContext::IsBufferPrecisionSupported([In] D2D1_BUFFER_PRECISION bufferPrecision)

Declaration
public bool IsBufferPrecisionSupported(BufferPrecision bufferPrecision)
Parameters
Type Name Description
BufferPrecision bufferPrecision
Returns
Type Description
bool