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C1.Util.DX.Direct2D.EffectContext.IsShaderLoaded

IsShaderLoaded Method

IsShaderLoaded(Guid)

BOOL ID2D1EffectContext::IsShaderLoaded([In] const GUID& shaderId)

Declaration
public bool IsShaderLoaded(Guid shaderId)
Parameters
Type Name Description
Guid shaderId
Returns
Type Description
bool