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C1.Util.DX.Direct2D.Effects.Transform3D

Transform3D Class

Builtin Transform3D effect.

Implements
Namespace: C1.Util.DX.Direct2D.Effects
Assembly: C1.Win.C1DX.4.8.dll
Syntax
public class Transform3D : Effect, IDisposable, IUnknown

Constructors

Name Description
Transform3D(IntPtr)

Initializes a new instance of the Transform3D class.

Properties

Name Description
BorderMode

The mode used to calculate the border of the image, soft or hard.

InterpolationMode

The interpolation mode used to scale the image. There are 6 scale modes that range in quality and speed. If you don't select a mode, the effect uses the interpolation mode of the device context.

TransformMatrix

A 4x4 transform matrix applied to the projection plane.

Methods

Name Description
Create(DeviceContext)

Initializes a new instance of Transform3D effect.