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C1.Util.DX.Direct2D.Effects.DisplacementMap

DisplacementMap Class

Builtin DisplacementMap effect.

Inheritance
DisplacementMap
Implements
Namespace: C1.Util.DX.Direct2D.Effects
Assembly: C1.Win.C1DX.4.8.dll
Syntax
public class DisplacementMap : Effect, IDisposable, IUnknown

Constructors

Name Description
DisplacementMap(IntPtr)

Initializes a new instance of the DisplacementMap class.

Properties

Name Description
Scale

Multiplies the intensity of the selected channel from the displacement image. The higher you set this property, the more the effect displaces the pixels

XChannelSelect

The effect extracts the intensity from this color channel and uses it to spatially displace the image in the X direction. See Color channels for more info.

YChannelSelect

The effect extracts the intensity from this color channel and uses it to spatially displace the image in the Y direction. See Color channels for more info.

Methods

Name Description
Create(DeviceContext)

Initializes a new instance of DisplacementMap effect.