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Builtin ColorMatrix effect.
public class ColorMatrix : Effect, IDisposable, IUnknown
Name | Description |
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ColorMatrix(IntPtr) | Initializes a new instance of the ColorMatrix class. |
Name | Description |
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AlphaMode | The alpha mode of the output. This can be either premultiplied or straight. See Alpha modes for more info. |
ClampOutput | Whether the effect clamps color values to between 0 and 1 before the effect passes the values to the next effect in the graph. The effect clamps the values before it premultiplies the alpha . if you set this to TRUE the effect will clamp the values. If you set this to FALSE, the effect will not clamp the color values, but other effects and the output surface may clamp the values if they are not of high enough precision. |
Matrix | A 5x4 matrix of float values. The elements in the matrix are not bounded and are unitless. The default is the identity matrix. |
Name | Description |
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Create(DeviceContext) | Initializes a new instance of ColorMatrix effect. |