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Creates a matrix that rotates around an arbitary axis.
public static void RotationAxisRef(out Matrix4x4 result, ref Vector3 axis, float radians)
Type | Name | Description |
---|---|---|
Matrix4x4 | result | When the method completes, contains the created rotation matrix. |
Vector3 | axis | The axis around which to rotate. This parameter is assumed to be normalized. |
float | radians | Angle of rotation, in radians. Angles are measured clockwise when looking along the rotation axis toward the origin. |