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Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances.
public static Matrix4x4 PerspectiveFieldOfView(float fieldOfView, float aspectRatio, float nearPlaneDistance, float farPlaneDistance)
Type | Name | Description |
---|---|---|
float | fieldOfView | The field of view in the y direction, in radians. |
float | aspectRatio | The aspect ratio, defined as view space width divided by height. |
float | nearPlaneDistance | The distance to the near view plane. |
float | farPlaneDistance | The distance to the far view plane. |
Type | Description |
---|---|
Matrix4x4 | The perspective projection matrix. |