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Retrieves the bounds of the geometry.
public RectF GetBounds()
Type | Description |
---|---|
RectF | When this method returns, contains the bounds of this geometry. If the bounds are empty, this will be a rect where bounds.left > bounds.right. You must allocate storage for this parameter. |
HRESULT ID2D1Geometry::GetBounds([In, Optional] const D2D_MATRIX_3X2_F* worldTransform,[Out] D2D_RECT_F* bounds)
public RectF GetBounds(Matrix3x2? worldTransform)
Type | Name | Description |
---|---|---|
Matrix3x2? | worldTransform |
Type | Description |
---|---|
RectF |