CreateStrokeStyle1 Method
CreateStrokeStyle1(ref StrokeStyleProperties1, float[])
HRESULT ID2D1Factory1::CreateStrokeStyle([In] const D2D1_STROKE_STYLE_PROPERTIES1* strokeStyleProperties,[In, Buffer, Optional] const float* dashes,[In] unsigned int dashesCount,[Out, Fast] ID2D1StrokeStyle1** strokeStyle)
Declaration
public StrokeStyle1 CreateStrokeStyle1(ref StrokeStyleProperties1 strokeStyleProperties, float[] dashes)
Parameters
Returns
CreateStrokeStyle1(ref StrokeStyleProperties1)
HRESULT ID2D1Factory1::CreateStrokeStyle([In] const D2D1_STROKE_STYLE_PROPERTIES1* strokeStyleProperties,[In, Buffer, Optional] const float* dashes,[In] unsigned int dashesCount,[Out, Fast] ID2D1StrokeStyle1** strokeStyle)
Declaration
public StrokeStyle1 CreateStrokeStyle1(ref StrokeStyleProperties1 strokeStyleProperties)
Parameters
Returns