CreateStrokeStyle Method
CreateStrokeStyle(ref StrokeStyleProperties, float[])
HRESULT ID2D1Factory::CreateStrokeStyle([In] const D2D1_STROKE_STYLE_PROPERTIES* strokeStyleProperties,[In, Buffer, Optional] const float* dashes,[In] unsigned int dashesCount,[Out, Fast] ID2D1StrokeStyle** strokeStyle)
Declaration
public StrokeStyle CreateStrokeStyle(ref StrokeStyleProperties strokeStyleProperties, float[] dashes)
Parameters
Returns
CreateStrokeStyle(ref StrokeStyleProperties)
HRESULT ID2D1Factory::CreateStrokeStyle([In] const D2D1_STROKE_STYLE_PROPERTIES* strokeStyleProperties,[In, Buffer, Optional] const float* dashes,[In] unsigned int dashesCount,[Out, Fast] ID2D1StrokeStyle** strokeStyle)
Declaration
public StrokeStyle CreateStrokeStyle(ref StrokeStyleProperties strokeStyleProperties)
Parameters
Returns