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Represents a light rig associated with an object. The light rig comes into play when there is a 3D bevel applied to an object.
public class Lighting : FormattingBag
Public Class Lighting
Inherits FormattingBag
Name | Description |
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Direction | Gets or sets the direction from which the light rig is oriented in relation to the scene. Default value is Top. |
Rotation | Gets the light rig rotation. |
Type | Gets or sets the preset type of light rig which is to be applied to the scene. Default value is NoLight. |
Name | Description |
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FixInheritedValues() | Fixes all inherited values as "direct" values for this instance. |
Reset() | Resets lighting to inherited defaults. |