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Represents a light rig associated with an object. The light rig comes into play when there is a 3D bevel applied to an object.
public class Lighting : FormattingBag
Public Class Lighting
Inherits FormattingBag
| Name | Description |
|---|---|
| Direction | Gets or sets the direction from which the light rig is oriented in relation to the scene. Default value is Top. |
| Rotation | Gets the light rig rotation. |
| Type | Gets or sets the preset type of light rig which is to be applied to the scene. Default value is NoLight. |
| Name | Description |
|---|---|
| FixInheritedValues() | Fixes all inherited values as "direct" values for this instance. |
| Reset() | Resets lighting to inherited defaults. |