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HRESULT ID3D11Device::CreateDepthStencilState([In] const D3D11_DEPTH_STENCIL_DESC* pDepthStencilDesc,[Out, Fast] ID3D11DepthStencilState** ppDepthStencilState)
public DepthStencilState CreateDepthStencilState(ref DepthStencilStateDescription depthStencilDescRef)
| Type | Name | Description |
|---|---|---|
| DepthStencilStateDescription | depthStencilDescRef |
| Type | Description |
|---|---|
| DepthStencilState |