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HRESULT ID3D11Device::CreateBuffer([In] const D3D11_BUFFER_DESC* pDesc,[In, Optional] const D3D11_SUBRESOURCE_DATA* pInitialData,[Out, Fast] ID3D11Buffer** ppBuffer)
public Buffer CreateBuffer(ref BufferDescription descRef, DataBox? initialDataRef)
| Type | Name | Description |
|---|---|---|
| BufferDescription | descRef | |
| DataBox? | initialDataRef |
| Type | Description |
|---|---|
| Buffer |