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Creates a device-dependent representation of the fill of the geometry that can be subsequently rendered.
public static GeometryRealization Create(DeviceContext1 context, Geometry geometry, float flatteningTolerance)
Type | Name | Description |
---|---|---|
DeviceContext1 | context | The device context where the created instance should be attached to. |
Geometry | geometry | The geometry to realize. |
float | flatteningTolerance | The flattening tolerance to use when converting Beziers to line segments. This parameter shares the same units as the coordinates of the geometry. |
Type | Description |
---|---|
GeometryRealization |
Creates a device-dependent representation of the stroke of a geometry that can be subsequently rendered.
public static GeometryRealization Create(DeviceContext1 context, Geometry geometry, float flatteningTolerance, float strokeWidth, StrokeStyle strokeStyle)
Type | Name | Description |
---|---|---|
DeviceContext1 | context | The device context where the created instance should be attached to. |
Geometry | geometry | The geometry to realize. |
float | flatteningTolerance | The flattening tolerance to use when converting Beziers to line segments. This parameter shares the same units as the coordinates of the geometry. |
float | strokeWidth | The width of the stroke. This parameter shares the same units as the coordinates of the geometry. |
StrokeStyle | strokeStyle | The stroke style (optional). |
Type | Description |
---|---|
GeometryRealization |