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Draws the bitmap.
public void DrawBitmap(Bitmap bitmap, float opacity, InterpolationMode interpolationMode)
Type | Name | Description |
---|---|---|
Bitmap | bitmap | The bitmap. |
float | opacity | The opacity. |
InterpolationMode | interpolationMode | The interpolation mode. |
Draws the bitmap.
public void DrawBitmap(Bitmap bitmap, float opacity, InterpolationMode interpolationMode, Matrix4x4 perspectiveTransformRef)
Type | Name | Description |
---|---|---|
Bitmap | bitmap | The bitmap. |
float | opacity | The opacity. |
InterpolationMode | interpolationMode | The interpolation mode. |
Matrix4x4 | perspectiveTransformRef | The perspective transform ref. |
Draws the bitmap.
public void DrawBitmap(Bitmap bitmap, float opacity, InterpolationMode interpolationMode, RectF sourceRectangle, Matrix4x4 perspectiveTransformRef)
Type | Name | Description |
---|---|---|
Bitmap | bitmap | The bitmap. |
float | opacity | The opacity. |
InterpolationMode | interpolationMode | The interpolation mode. |
RectF | sourceRectangle | The source rectangle. |
Matrix4x4 | perspectiveTransformRef | The perspective transform ref. |
void ID2D1DeviceContext::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle,[In, Optional] const D2D_MATRIX_4X4_F* perspectiveTransform)
public void DrawBitmap(Bitmap bitmap, RectF? destinationRectangle, float opacity, InterpolationMode interpolationMode, RectF? sourceRectangle, Matrix4x4? perspectiveTransformRef)
Type | Name | Description |
---|---|---|
Bitmap | bitmap | |
RectF? | destinationRectangle | |
float | opacity | |
InterpolationMode | interpolationMode | |
RectF? | sourceRectangle | |
Matrix4x4? | perspectiveTransformRef |