GetConstantBuffers Method
Gets the constant buffers used by the shader stage.
'Declaration
Public Function GetConstantBuffers( _
ByVal As System.Integer, _
ByVal As System.Integer _
) As Buffer()
public Buffer[] GetConstantBuffers(
System.int ,
System.int
)
Parameters
- startSlot
- Index into the device's zero-based array from which to begin retrieving constant buffers.
- count
- Number of buffers to retrieve.
Return Value
An array of constant buffers.