Class | Description | |
---|---|---|
Asynchronous | ID3D11Asynchronous | |
BlendState | ID3D11BlendState | |
BlendState1 | ID3D11BlendState1 | |
Blob | ID3D10Blob | |
Buffer | ID3D11Buffer | |
ClassInstance | ID3D11ClassInstance | |
ClassLinkage | ID3D11ClassLinkage | |
CommandList | ID3D11CommandList | |
CommonGuid | D3D11 common guid constants. | |
CommonShaderStage<T> | Common Shader class. Provides a common set of methods for a Shader Stage. TODO: check if usage of abstract is not introducing an unacceptable overhead... | |
CommonShaderStageBase | Common Shader class. Provides a common set of methods for a Shader Stage. TODO: check if usage of abstract is not introducing an unacceptable overhead... D3D11 common shader constants. | |
ComputeShader | ID3D11ComputeShader | |
ComputeShaderStage | ID3D11DeviceContext | |
Counter | ID3D11Counter | |
CounterMetadata | Counter metadata that contains the type, name, units of measure, and a description of an existing counter. | |
D3D11 | D3D11 functions. | |
DepthStencilState | ID3D11DepthStencilState | |
DepthStencilView | ID3D11DepthStencilView | |
Device | ID3D11Device | |
Device1 | ID3D11Device1 | |
Device2 | ID3D11Device2 | |
DeviceChild | ID3D11DeviceChild | |
DeviceContext | ID3D11DeviceContext | |
DeviceContext1 | ID3D11DeviceContext1 | |
DeviceContext2 | ID3D11DeviceContext2 | |
DeviceContextState | ID3DDeviceContextState | |
DeviceMultithread | ID3D10Multithread | |
DomainShader | ID3D11DomainShader | |
DomainShaderStage | ID3D11DeviceContext | |
GeometryShader | ID3D11GeometryShader | |
GeometryShaderStage | ID3D11DeviceContext | |
HullShader | ID3D11HullShader | |
HullShaderStage | ID3D11DeviceContext | |
InputAssemblerStage | ID3D11DeviceContext | |
InputLayout | ID3D11InputLayout | |
OutputMergerStage | ID3D11DeviceContext | |
PixelShader | ID3D11PixelShader | |
PixelShaderStage | ID3D11DeviceContext | |
Predicate | ID3D11Predicate | |
Query | ID3D11Query | |
RasterizerStage | ID3D11DeviceContext | |
RasterizerState | ID3D11RasterizerState | |
RasterizerState1 | ID3D11RasterizerState1 | |
RenderTargetView | ID3D11RenderTargetView | |
Resource | ID3D11Resource | |
ResourceView | ID3D11View | |
ResultCode | D3D11 result codes. | |
SamplerState | ID3D11SamplerState | |
ShaderResourceView | ID3D11ShaderResourceView | |
StreamOutputStage | ID3D11DeviceContext | |
Texture1D | ID3D11Texture1D | |
Texture2D | ID3D11Texture2D | |
Texture3D | ID3D11Texture3D | |
UnorderedAccessView | ID3D11UnorderedAccessView | |
UserDefinedAnnotation | ID3DUserDefinedAnnotation | |
VertexShader | ID3D11VertexShader | |
VertexShaderStage | ID3D11DeviceContext |