'Declaration Public Function GetShaderResources( _ ByVal startSlot As System.Integer, _ ByVal count As System.Integer _ ) As ShaderResourceView()
public ShaderResourceView[] GetShaderResources( System.int startSlot, System.int count )
Parameters
- startSlot
- Index into the device's zero-based array from which to begin retrieving shader resources.
- count
- Number of resources to retrieve.
Return Value
An array of shader resources.